
Goodbye AMD, Hello Unreal Engine? It May Happen Soon
Part of the appeal of a Tesla is the simplicity with which it operates, despite which its interfaces still provide fantastic visuals. And according to new reports, things are about to get even better. According to white hat hacker GreenTheOnly, Tesla may be on the verge of changing from AMD graphics to Epic Games’ Unreal Engine visualizations. The news comes from looking into the back end of Tesla code, where the hacker found updates that are yet to be rolled out – updates that should appeal to the tech-conscious user who values an immersive user interface that works as quickly as that of a game.
What Users Can Expect
The hacker’s investigation revealed that the update will come to the Model S and Model X, the most expensive vehicles in the Tesla lineup (besides the slow-selling Cybertruck). “Tesla is adding Unreal Engine-based AP viz (the one you see today is Godot-based),” GreenTheOnly wrote on X. “The binaries are already shipping, starting from firmware 2025.20 only on AMD-based S and X cars for now.” Doubtless, this will ultimately improve Tesla’s in-car gaming experience, but the main benefit is how realistic the system is expected to be when the screens are used for regular functions.
This update will reportedly allow users to interact with visuals of the car in ways like opening and closing apertures and spinning the vehicle around, and there will likely be other features added to the infotainment display, too, including potentially improved visualizations for Autopilot and Full Self-Driving (Supervised) semi-autonomous driving assistance systems. As noted by Carscoops, one Tesla enthusiast has depicted what they expect this to look and feel like, as seen in the embedded post below.
Cannot wait for tesla FSD Unreal Engine visual updates. Ray tracing on hw4 is gonna be bomb. pic.twitter.com/CD89WSCS7h
— Ian Smith 🟣 (@IanSamyth) August 8, 2025
Others Have Already Blazed The Trail For Tesla
As noted by The Verge, Unreal Engine graphics are already used in Rivian, Ford, Lotus, and Volvo vehicles. The Unreal graphics were also a major talking point for GMC when it launched the Hummer EV, which boasts exceptionally realistic graphics on a fast-operating interface. In Tesla’s case, it almost seems surprising that this hasn’t happened sooner, but that’s the beauty of a vehicle with over-the-air updates – an automaker can easily ‘retrofit’ new technology to old cars.
With Tesla introducing Grok AI and preparing for Unreal Graphics, its EVs are becoming even more like computers that just happen to be cars than cars with extraordinary computers. The only question is, does this add value to the user, or not? If the imagery above proves to be accurate or close to the real thing, such realistic visualizations may well help drivers better understand their surroundings and thus drive more safely. That is, as long as the driver doesn’t get so entranced by the graphics that they fail to pay attention to the outside world.
Ok, I am having a bit of trouble getting unreal engine to activate on the cluster, but it looks like on the main screen the car avatar is also controlled by it.
Now you can interact with it and it’s getting somewhat more detailed.
See the example: pic.twitter.com/6lpXr6BK0K— green (@greentheonly) August 9, 2025
Â